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This field records the Chief Examiner for unit approval purposes. It does not publish, and can only be edited by Faculty Office staff
To update the published Chief Examiner, you will need to update the Faculty Information/Contact Person field below.
NB: This view restricted to entries modified on or after 19990401000000
The technology of 3D computer graphics has played an integral role within Multimedia since its inception. Whether it be in the domains of imaging for medical science or of entertainment in movies and computer games, knowledge of 3D computer graphics will continue to be a sought after resource. This unit is intended to provide knowledge of the basic concepts of 3D computer graphics as well as provide some practical experience in 3D computer graphics programming. It is designed to draw from the application programming base of MMS3801 Commercial Programming Environments. - This unit is a compulsory major unit of the Bachelor of Multimedia Systems Programming major
By the end of this unit students should have:
By the end of this unit students should have:
This unit will consist of:
Brief introduction to 3D computer graphics: history, hardware and software and its application to the entertainment and multimedia industries. Provision of a working knowledge of the basic techniques and fundamentals of real-time 3D computer graphics programming. Provision of insight and basic working knowledge into the content development pipeline. Study of complex mathematics for 3D graphics: translation, rotation, scaling and projections. Use of the OpenGL graphics library, along with 3D Studio Max, for practical work and introduces Microsoft Direct3D graphics library. Introduction to advanced OpenGL functionality, hidden surface removal algorithms and data visualization.
Assignments: Two assignments (60%):
Examination: A two-hour final examination (40%)
The final mark will be calculated using a weighting formula:
where A = overall assignment percentage, E = examination percentage, R = 100/assignment weight
If a student achieves a grade of 0% for assignments the final grade will be:
If a student achieves a grade of 0% for the examination the final grade will be:
Software Required:
17 Feb 2003 | Lindsay Smith | Initial Draft |
26 Feb 2003 | Lindsay Smith | Initial Draft |
26 Feb 2003 | Lindsay Smith | Complete initial entry |
27 Feb 2003 | Lindsay Smith | SMS SEC Approval |
24 Jul 2003 | Lindsay Smith | Update of MMS3802 for inclusion in the BMS (2004) |
24 Jul 2003 | Lindsay Smith | SMS SEC Approval Meeting 04/03 |
11 Aug 2003 | Lindsay Smith | Reclassify tutorial requirements as laboratory requirements as per FEC steering Committee recommendation |
19 Aug 2003 | Denise Martin | FEC Approval |
01 Sep 2003 | Annabelle McDougall | FacultyBoard Approval |
22 Nov 2004 | James Sofra | modified ResourceReqs/SoftwareReqs |
17 Oct 2005 | David Sole | Added Software requrirements template |
21 Oct 2005 | David Sole | Updated requirements template to new format |
22 Nov 2005 | Melanie Smith | modified Prerequisites/PreReqUnits |
04 Jul 2006 | James Sofra | modified ReasonsForIntroduction/RObsolete; modified UnitObjectives/ObjPsychomotor; modified UnitObjectives/ObjCognitive; modified UnitContent/Summary; modified Assessment/Strategies |
04 Jul 2006 | James Sofra | modified Assessment/Strategies |
14 Dec 2007 | Julianna Dawidowicz | modified UnitName |
14 Dec 2007 | Julianna Dawidowicz | MMS3802 Chief Examiner Approval, ( proxy school approval ) |
14 Dec 2007 | Julianna Dawidowicz | FEC Approval |
14 Dec 2007 | Julianna Dawidowicz | FacultyBoard Approval - Faculty Board approved the disestablishment of this unit at 05/07 meeting |
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