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This unit was introduced responding to growing student interest in VR/AR/3D in our postgraduate courses, given the rapid development of these applications in industry and research. The unit draws on content from the undergraduate units in the BIT.
On successful completion of this unit, you should be able to:
020399
This unit explores the design principles and content creation processes involved in the development of 3D modelling and Virtual reality (VR) applications. The first part of the unit aims to give students an understanding of 3D modelling by developing skills in 3D model creation for 3D prototyping and 3D visualisation. In the second half of the unit, students will be given the opportunity to apply these skills to explore the interactive functions of VR systems, design and develop assets, and use VR tools platforms to deploy content.
Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled online and face to face learning activities and independent study. Independent study may include associated reading and preparation for scheduled activities. The unit requires on average three/four hours of scheduled activities per week. Scheduled activities may include a combination of teacher directed learning and online engagement.
Lectures Tutorials
semester 2 2022
Clayton
Tom Chandler
27 Jul 2021 | Monica Fairley | ; modified Chief Examiner; modified UnitName; modified ReasonsForIntroduction/RIntro; modified UnitContent/Synopsis; modified UnitObjectives/Objectives; modified UnitContent/ASCED; modified Teaching/Mode; modified Assessment/Summary; modified Workload/ContactHours; modified DateOfIntroduction; modified LocationOfOffering; modified FacultyInformation/FIContact |
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