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FIT3172 Sonics is a core unit in the redesigned Multimedia Development Extended Major. It is also makes up one of the four units in the Games Design Minor.
Introduced for course architecture programs. Effective semester 1, 2016
03/02/20: Admin - updating the on-campus workload requirements to align with scheduled activity types . Also minor amendment to wording of workload.
While most units in the Games Dev. and Multimedia Dev. majors concern creation of visual systems, models and graphics, this unit underscores the importance of sound in creative computing practice. FIT3172 Sonics focuses on the capture, editing and creation/generation of digital sounds and soundscapes for virtual reality environments and games. Students will gain an understanding of the physical and acoustic properties of digital sounds, their communicative capacities, and learn how to layer, manipulate, synthesize and adaptively code digital sound waveforms. In their assignments, students will apply this understanding in the design and creative production of a soundscapes, soundtracks and the sound design of immersive environments.
At the completion of this unit students should be able to:
029999
FIT3172 Sonics focuses on the capture, editing and creation/generation of digital sounds and soundscapes for virtual reality environments and games. Students will gain an understanding of the physical and acoustic properties of digital sounds, their communicative capacities, and learn how to layer, manipulate, synthesise and adaptively code digital sound waveforms. In their assignments, students will apply this understanding in the design and creative production of a soundscapes, soundtracks and the sound design of immersive environments.
In-semester assessment: 100%
The main assessment consists of three assignments worth 20%, 20% and 30%. These assignments correspond to the grouping of weekly topics into four-week blocks. In lieu of an exam, there will be three in studio tests, each worth 10% following each assignment. These will assess the students' knowledge of the assignment material.
Minimum total expected workload equals 12 hours per week comprising:
(a.) Contact hours for on-campus students:
(b.) Additional requirements (all students):
This unit would ideally run in a studio room environment in a four-hour block, with the one-hour seminar/lecture and the following three-hour tutorial/lab all taught in the same room/lab.
Semester 2, 2017
Clayton
04 Sep 2015 | Ange Delbianco | Introduced for course architecture programs. Effective semester 1, 2016 |
14 Sep 2015 | Caitlin Slattery | Minor edits only. |
22 Sep 2015 | Jeanette Niehus | FIT3172 Chief Examiner Approval, ( proxy school approval ) |
22 Sep 2015 | Jeanette Niehus | FEC Approval |
22 Sep 2015 | Jeanette Niehus | FacultyBoard Approval - FEC approved 23/07/2015 |
13 Jan 2020 | Emma Nash | ; modified Chief Examiner; modified FacultyInformation/FIContact |
03 Feb 2020 | John Betts | modified Workload/ContactHours; modified Workload/ContactHours; modified Assessment/Summary |
03 Feb 2020 | Emma Nash | modified ReasonsForIntroduction/RChange |
11 May 2021 | John Betts | modified Workload/ContactHours; modified Workload/ContactHours |
11 May 2021 | John Betts | modified Workload/ContactHours |
04 Jun 2021 | Monica Fairley | FIT3172 Chief Examiner Approval, ( proxy school approval ) |
04 Jun 2021 | Monica Fairley | FEC Approval |
04 Jun 2021 | Monica Fairley | FacultyBoard Approval - executively approved DDE 1/6/21 |
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